

I’m firmly in the latter group I saw the shock twist ending a mile off, and I found the gameplay itself a bit too streamlined. Some herald it as the second coming (a theme touched on in the game itself, of course), while others found it to be a pretentious bit of nonsense that wasn’t half as clever as it thought it was. Its story DLC, Minerva’s Den stands as the single best bit of Bioshock that you can experience today.īioshock Infinite is a bit of a divisive game. By fixing up some of the first game’s missteps, it’s a more enjoyable game to actually play – especially given that it puts you in the oversized, creaking boots of a Big Daddy. While not as fresh, interesting or memorable, Bioshock 2 is a better game mechanically. To sum up my personal feelings though, I think that the first game, with its old New York, Art Deco style and its Randian themes of objectivism, is the best game of the bunch narratively like the one-two punch of plasmids and the wrench, it tells a compelling story, wrapped up in an interesting gam within an unusual and intriguing setting. There are opinion pieces, reviews and dissections on each of the games spread all over the internet. I don’t think there’s too much point in getting into a nitty-gritty discussion of all three games – which still stand as some of the most talked-about games in the history of the medium.
Bioshock switch series#
You also get both chapters of Bioshock Infinite’s redeeming Burial at Sea DLC, which neatly ties the whole series up. That means you get the superlative BioShock 2 DLC Minerva’s Den (which is such a perfectly encapsulated standalone BioShock experience, that expertly captures everything that Bioshock is and has ever been about into a single episode). It bundles together Bioshock, Bioshock 2 and the late-last-generation BioShock Infinite along with each game’s DLC. The BioShock Collection, a remastered assemblae of the three games in the series, has found its way to Nintendo’s handheld after launching on the current consoles in 2016.

Bioshock switch portable#
It’s a weird and surreal feeling playing the game that graced my first HD TV over a decade ago, only this time on a diminutive screen attached to a portable device. Naturally, being able to play that game from the comfort of my bed (that weird, ambitious but misguided mobile phone port notwithstanding) is a wonder. I was so engrossed in the undersea yarn, and its warnings of the perils of Randian objectivism that the group of friends I played games with online started wondering if I was still alive. At the time, my friends and I (and roughly half of the online, South African game-playing population) played almost nothing but Gears of War’s online multiplayer (something that changed drastically with Call of Duty 4: Modern Warfare’s release later that year).

I didn’t know very much about the game before, I just knew that it was meant to the spiritual successor to System Shock 2. In 2007, I became enraptured by BioShock.
